Paladin Decks for Hearthstone’s Titans Expansion
Paladin has always been one of the stronger classes in Hearthstone, frequently receiving powerful packages and individual cards with each new expansion. Titans looks to continue this trend, introducing a host of powerful Magnetic cards to support a fully-fledged Mech Paladin, as well as some interesting new additions in the form of the Earthen/Resurrect archetype. If you’re planning to pledge loyalty to the Silver Hand in the upcoming Standard format, then read on for our guide to the best Paladin decks for Hearthstone’s Titans expansion.
Titan Standard Mech Paladin
Deck Code: AAECAZ8FBLCyBLn6Bdj2Bey6BA2O9QWG/gXa0wTa2QTUvQS5/gXhtQTn/QWStQSUpAWG/wXeuQTAxAUAAA==
Mech Paladin is at the top of many players’ lists for Titans Standard, and with good reason. The deck already had an incredibly solid foundation in Voyage to the Sunken City, and got some new pieces in the updated Core Set for Year of the Wolf, so it really didn’t need much from Titans to be effective. Despite this, the deck ended up receiving some of the best archetypal support cards in the set.
Chief among these is X-21 Repairbot, a ridiculous one-drop Mech that packs a solid 1/3 statline, and the ability to recycle your Magnetized cards when it dies. Combined with the Sparkbots from Drone Deconstructor, Noble Minibot, Mecha-Leaper, Zilliax, and the Mechs generated by new legendary Flame Behemoth, X-21 can be both an aggressive early play and a midrange value engine, making it a snap-keep in the mulligan every time.
Beyond this stellar one-drop, Titans adds a lot of new aggressive tools for a Mech Paladin deck, including the previously-mentioned Drone Deconstructor, Noble Minibot, and Mecha-Leaper, all of which can perform well alone but work even better Magnetized onto an existing Mech. You can empty your hand fairly early with this deck, but Radar Detector is there to break your fall, serving as a two mana draw five in many cases, since the vast majority of your deck is made up of Mechs. For the late game, we include Flame Behemoth and The Leviathan, two beefy Mechs that offer some additional card advantage, but in most cases the game will be over before you have the mana to cast them. Just stick a Mech on the board, buff it up with the various tools you have available, and your opponent will be reaching for the Concede button before long.
Earthen Pure Paladin
Deck Code: AAECAZ8FBov+BbCyBIbiBIWlBY3+BYf+BQyB4gTu6QXCggaK/gX26AXi0wSA4gScnwTy7QT4lAa55ASRpAUAAA==
The other major new package for Paladin in Titans is the Earthen package, a group of cards that summon 2/2 Minions that gain an additional +2/+2 for each Earthen you’ve summoned previously. While only two cards that directly summon Earthens were added, Stoneheart King and Disciple of Amitus, some new resurrection cards let you bring both back multiple times, leading to huge Earthens in the long run.
Of course, getting to the point in the game where you can resurrect your four and six-mana Minions with Tyr (a seven-mana Minion) or Tyr’s Tears (a five-to-seven mana spell) takes a while, so to help us get there we’ve blended the Earthen package with a classic Pure Paladin shell, featuring powerful survivability tools like Class Action Lawyer, Elitist Snob, and Lightray. These cards all receive powerful bonuses if you have no Neutral cards in your deck, so it’s all Paladin all the way in here.
Your early turns will be spent stalling and generating value with cards like Bronze Explorer and Muckborn Servant, as well as card advantage from Service Bell and Astral Servant, before you transition into the mid-game and start dropping your Earthen generators. These will stack up quickly, and you can bring them back with your resurrection cards soon after, drowning most fair decks in value as they struggle to clear another, bigger wave of minions.
Beyond the Earthen cards, this deck is stuffed with late-game value, with The Countess and The Leviathan offering huge amounts of card advantage, and Amitus, the Peackeeper helping you stall out, buff your board or draw more Minions as needed. She also has Taunt and takes four attacks to die in most cases, putting a major roadblock in the way of aggro decks. This is definitely one of the pricier decks in Titans Standard, demanding a whopping five legendaries, but the rich, dynamic gameplay it offers in return is more than worth it.
Divine Shield Paladin
Deck Code: AAECAZ8FArCyBIv+BQ6BlgXJoATGxAXeuQS6xwWDlgXKxAXXvQTrnwSS1ASrkwW1ngbBxAXCggYAAA==
Finally, we have one of the best decks in the current Standard: Divine Shield Paladin. This is an incredibly aggressive deck, taking control of the board early with sticky Divine Shield Minions like Sanguine Soldier and Righteous Protector, before using Funkfin and Jitterbug to create burst damage and card advantage, respectively. It’s a simple but effective strategy, and one that hasn’t received much in the way of new toys in Titans, but we still believe it will be viable in the new meta.
This deck gets out the gate fast, using the one-drops we covered above, and cements its advantage in the mid-game with Boogie Down, which can pull any remaining 1-drops from your deck, thinning it out and giving you crucial board presence. It then drops its key cards, Funkfin and Jitterbug, before using buff spells like Hand of A’dal to take value trades or apply extra pressure. You should try and send damage to your opponent’s face as often as possible with this deck since it lives or dies in the early stages of a match.
For situations where wrapping things up quickly isn’t possible, we’ve included the new resurrection cards from Titans: Tyr and Tyr’s Tears. Both offer a full board refresh, very powerful with so many Divine Shield Minions in the pool, which can help you finish things off in the late game. We’ve also thrown in The Leviathan, a great card advantage engine, a brilliant resurrection target, and a double Divine Shield Minion to boot.
This is a tried-and-tested aggro deck with a few minor additions, meaning it will likely be a safe bet going into Titans Standard. It may not be as flashy as the new Mech or Earthen options, but if you’re looking to win games and win them fast, then you can’t go wrong with Divine Shield Paladin.
And that’s that: the three best Paladin decks for the Standard format in Hearthstone’s Titans expansion. While Paladin doesn’t get as much use out of the new Titans cards as some classes, its existing foundations are so solid that all three decks presented here will undoubtedly be able to hold their own, regardless of the competition.