After receiving reports from players, Keen Games has released the first major update for Enshrouded. This survival action role-playing game launched on Steam in early access on January 24 and now, on February 6, has received its first significant patch. The goal of this update is to address performance issues and bugs that have been affecting players.
One particular issue that players have been facing is the “not enough system memory available” error message when starting the game. According to Keen Games, this message would appear when a player’s machine has under 16GB of RAM. The purpose of the message is to warn players that their game experience might be poor because of it.
While the issue has not been completely resolved, Keen Games suggests that players can temporarily fix it by adding “–disable-ram-check” to the game’s launch options via Steam to ignore the warning.
Version 0.7.0.1 has also resolved a variety of rare crashing issues and improved the performance of various in-game systems. Additionally, it fixed an issue that occasionally prevented players from successfully logging into a dedicated server.
The game has been well-received so far in early access and currently maintains a “Very Positive” rating on Steam. Furthermore, it is set to arrive on PlayStation 5 and Xbox Series X|S in the future.
Enshrouded version 0.7.0.1 patch notes:
Known issue
“Not enough system memory available” error message on game start.
- This error message triggers when your machine has under 16GB of RAM. It is there to warn you that your experience will probably be pretty bad.
- You can bypass this message by adding “–disable-ram-check” to the game’s launch options via Steam to ignore the warning.
- Keep in mind that if your computer is below specs, it might not be able to run the game in the long run, once we’ve added all the features we have in mind for Enshrouded!
Changelog:
Stability and performance
- Fixed several rare crashes.
- Fixed a crash that could appear on AMD GPUs while compiling shaders.
- Improved performance in various systems of the game.
- Added more messages in the log file to improve stability monitoring.
- Error messages can now be correctly dismissed with mouse clicks.
Multiplayer and Servers
- Fixed an issue that sometimes prevented successfully logging into a dedicated server.
- Improved error message handling when trying to join a host with a mismatching version.
- The Steam community content preferences are now supported for the server list in the Join menu.
Rendering
- Improved instances where a too low resolution of texture was used on objects in the world.
Game world
- The timer of the reset of content in the game world has been lowered to 30 minutes. The reset still only occurs while no player is in the direct vicinity of the part of the world that needs resetting.
- An issue that sometimes led to a blocked door at the entrance of the “Cinder Vault” starting location has been fixed.
- Added a few more terrain material deposits in key locations.
- Improved the visibility of amber nodes and added a few locations in the game world where amber can be found.
- Improved scattering of tumbleweeds in the Nomad Heights.
- Several points of interest have been polished concerning visuals, chest locations, and gameplay.
- Fixed several areas in the world where the path was blocked by dirt.
- Improved visuals for the ground fog and added more ground fog to the Revelwoods.
Gameplay
- The recipe for the rake is now correctly unlocked.
- The first magical storage chest is now available earlier in the crafting progression. For further information visit your local Blacksmith.
- The crafting quest from the Blacksmith now includes armor pieces in its completion requirement. It also auto-completes after clearing the first Elixir Well.
- The second-tier glider “Advanced Glider” can now be crafted earlier in the crafting progression.
- Fixed an issue with a quest about upgrading equipment that allowed completion without having all the required runes.
- When upgrading equipment, the necessary runes are now also taken from magical storage chests.
- Lowered the cost for Tin Bars to align them better with similar recipes.
- Fixed a few incorrect ingredients in tier 4 recipes.
Building and Terraforming
- Fixed a bug where single terrain voxel placement with the build hammer could add a larger terrain volume than intended.
- Removed the “undo” button hint when the building menu is closed and the undo function is no longer available.
- Improved the detection of ambient sounds in player bases during terraforming.
- The ambiance in player base cellars sounds less like natural caves now. The improvements of ambient sounds in the base will continue.
UI
- Fixed several areas with overflowing text in various languages.
- Improved several smaller layout issues.
- Fixed several text issues for weapon and armor stats.
- Added fixes to Japanese, Simplified and Traditional Chinese localization.
- Fixed several smaller text issues.