Kernel-Level Anti-Cheats Explained
An anti-cheat operating on a Kernel Level gains access to the deepest authoritative layer of a user’s OS. It can scan and gather information to check for programs that can be flagged as cheats. While on the surface level, it’s intrusive, it’s necessary to help combat the rampant cheating in the gaming industry.
Delta Force Faces Backlash for Kernel-based Anti-Cheat
Delta Force has received mixed reviews on their Steam page shortly after its release, with most complaints centered around the use of a Kernel-based Anti-Cheat system. Many players have raised concerns about the program running even when the game is closed, potential spying, or reinstallation after removal.
Despite privacy worries, Delta Force’s options are limited if they aim to effectively tackle cheating in their game. Some users believe that negative reviews based on the anti-cheat system are predominantly from cheaters themselves. These claims are supported by tests and analyses from experienced PC users.
Is Delta Force Anti-Cheat Safe?
Addressing safety concerns, a Reddit user conducted tests to debunk common complaints about Delta Force’s Anti-Cheat system. According to the user, the program behaves like other Kernel-based programs and does not run once the game is closed, nor does it reinstall itself. However, concerns about data collection and potential spying remain unproven.
Typically, Kernel-based Anti-Cheat programs collect data to identify suspicious third-party apps that could indicate cheating. Users note that Delta Force’s Anti-Cheat has minimal data collection compared to other games, with privacy concerns mostly affecting high-profile individuals. In discussions, some users suggest that most complaints about the Anti-Cheat come from cheaters. Overall, Delta Force is considered to have a relatively non-intrusive Anti-Cheat system.
Future of Kernel-Level Anti-Cheat
While Kernel-Level Anti-Cheat systems are currently effective in combatting cheating, tech experts predict that they will eventually be replaced. Developing less invasive yet equally effective anti-cheat programs comes with high costs, and server-side solutions are susceptible to vulnerabilities. Additionally, the constant development of anti-cheat measures leads to cheat developers improving their methods in a continuous cycle. For now, Kernel-level programs remain the most reliable choice for combating cheating in games.