Dragon Quest 7 Reimagined takes the seventh entry in the long-running JRPG series and gives it a proper modern tune-up — smarter systems, a few fresh features, and some extra story beats that flesh out the world. It plays like a new adventure with plenty of secrets to dig up and a sprawling, fairy-tale quest to see through.
Below are 10 beginner tips for Dragon Quest 7 Reimagined to help you settle in and get rolling.
Dragon Quest 7 Reimagined can be your first Dragon Quest
Worried you need to know everything about the series first? You don’t. Even though this is the seventh mainline game (and technically the third version of this particular one), it stands alone. No homework required, no cross-game plot threads to track. In that sense, Dragon Quest 7 Reimagined is a great on-ramp to the series.
You can always change the difficulty in the settings
It’s a fair game overall — scrappy regular fights, tougher bosses, but nothing that demands hours of grinding. Still, if a battle’s giving you trouble, you can adjust a few knobs. Head to the System menu and poke around the Difficulty Level presets. You can bump up experience gain, tone down a boss’s strength, or even increase your party’s damage. No restart needed, just set it how you want and keep going.
The “Restore HP after Battle” setting is worth turning on
“Restore HP after Battle” sounds like a big assist, but it mostly trims busywork. With how many fights and long dungeons you’ll see, it’s easy to spiral into that old-school anxiety of limping through hallways at 15% HP. Flip this on and you won’t steamroll enemies — you’ll simply make it to the next save or boss attempt without constantly burning items or backtracking for heals.

You can use settings to tweak the visuals, too
The toy-like characters and diorama vibes are a big part of the charm. If the camera ever sits too far back for your taste, jump into System > Controls and set Camera Distance to near. It pulls you closer to the action so those tiny adventurers actually look like, well, little adventurers.
Be a rebel, break things
The unspoken rule of Dragon Quest: if it’s a jar or a barrel, it’s not long for this world. Open wardrobes, rummage through drawers, peek into bedrooms, scan bookshelves, and don’t ignore the chests that shopkeepers leave suspiciously within arm’s reach. You’ll need money and items, and “liberating” them from containers is the most cost-effective way to gear up for saving the world.
Compare the past with the present
When you finish an island’s story in the past, head back to its present-day version and really look around. Not every stop will be flagged by a quest marker, but it’s worth touring the key spots to see what changed, chat with new faces, and scoop up any map pieces or treasures that weren’t there before.
Teleport and escape battles whenever you want to
Chimaera Wings and Zoom work a bit differently here. The Chimaera Wing now guarantees a successful escape from battle. Zoom handles the fast travel — and you start with it, it costs 0 MP, and you can cast it indoors or inside dungeons. In other words, you’re never really stuck.
Consult your tablet list
Missing a single piece for a new map tablet? Open the menu and check Info > Tablet List. It shows what you’ve collected and, helpfully, where you’ve already seen pieces you didn’t pick up. It’s an easy way to close out those almost-complete boards without wandering in circles.

To rank up your vocations, fight weak enemies
Vocations come in three tiers, and you’ll need to master lower ones to unlock higher classes. The quickest way to rank them up is to hunt weak enemies on the field — the ones that bolt the second they spot you. Tag them on the map and they go down in one hit, no turn-based battle required. Field KOs only grant one vocation point (and less EXP), while normal fights give seven, but skipping intros, animations, and victory screens adds up fast. In a good spot, you can pull in roughly 20 vocation points per minute just by swatting weaklings as you roam.
Kazing is one of the strongest skills in the game
Don’t stress about grabbing the biggest damage spells first — you want someone with Kazing. Unlike Zing, which can fail, Kazing always revives a fallen ally. Yggdrasil Leaves do the job too, but they’re rare and better saved for emergencies (like when the party’s dry on MP). There are other revival options, such as a Priest’s ability, but none are as reliable mid-fight as Kazing.
