In the realm of Dead Rails, you can embrace the fearsome might of a Werewolf with the introduction of a new class. Available for purchase at the Tailor for 50 Bonds, this class brings a variety of enhancements. However, you start with basic equipment. Here’s what you need to know about taking on the Werewolf identity.
Exploring the Dead Rails Werewolf Class

Upon commencement of your journey as a Werewolf, you will start equipped with a Shovel and possess abilities that grant you double damage, enhanced speed, and improved health at night. Much like the Vampire class, your effectiveness as a teammate peaks during the night, although your damage, speed, and health are reduced to 0.9x during the daytime.

When night falls, your speed increases, allowing you to outpace pursuing enemies, and precise headshots can quickly eliminate weaker foes. However, be mindful, as you’ll frequently encounter other Werewolves, especially in darker outdoor areas. Wearing armor is advisable; surviving a lightning strike is possible if you’re prepared.
Throughout your initial day as a Werewolf, your stats align with those of the default None class. Afterward, expect a 10% decrease in speed, along with diminished damage and health during the day. If caught outside when night transitions to day, you must contend with these reduced capabilities to make your way back to safety.
Overall, the Vampire class maintains superiority over the Werewolf in Dead Rails. Nevertheless, it remains a compelling option for its night-time advantages, particularly when your team’s objective is to loot and conquer the Castle while equipped with a weapon.
If you’re interested in learning how to tame wolves to recruit them as allies, feel free to check our connected guide.