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NetheRealm Studios, Bandai Namco Esports Will No Longer Work With WePlay – The Esports Observer

Warner Bros. Interactive Entertainment-owned NetheRealm Studios and Bandai Namco Esports issued statements Friday saying that they will no longer work with esports tournament organizer WePlay Esports. WePlay announced and world boxing cruiserweight champion Oleksandr Usyk announced the Ultimate Fighting League, and last month it hosted the first event.

In a statement on social media, Mortal Kombat developer NetheRealm said:

“NetheRealm studios is constantly striving to foster the best esports tournaments for our dedicated fans and community.”

Due to differences in vision, we will no longer allow our games to be utilized in WePlay operated esports events.”

At around the same time, Bandai Namco Esports issued a similar statement:

“BANDAI Namco Entertainment is constantly striving to deliver the best Esports tournaments to please our players and fans.

“Due to differences in vision and professional standards, we will no longer be working with WePlay as an esports organizer.”

It is unclear why both companies have publicly broken with WePlay, but some are speculating that the split might be due to the fighting game community’s negative reaction to a recent partnership between Russian betting company 1xBet and WePlay.

WePlay Esports issued a response on social media Friday:

“WePlay has always strived to raise the standards in every tournament we put together by delivering the highest quality events, using innovative production techniques, and providing the best conditions for players and talents alike.

With WUFL Season 1 we put together one of the most memorable FGC tournaments to date, approved by both BANDAI and NRS. Our goal was always and still is to provide the community with a world-class event that everyone can enjoy.

The news received today caught us by surprise. Since WUFL began and the event finished, we tried to discuss the future seasons, go over feedback, and address the first season with both NRS and BANDAI but have had no response. Our vision and dedication to the FGC have not changed, and we will continue to move forward by making amazing events and content that the community deserves.”


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Esports Observer

The Esports Observer is the world’s leading source for essential esports business news and insights. As the esports business authority of the western world, TEO enables companies to make informed decisions for their business. We offer a comprehensive industry database covering entities from personalities to companies and games, real-time business intelligence, and insight reports. Through TEO’s business conferences and events, we connect industries and individuals alike. Our ultimate goal is to increase transparency and foster growth in the industry we love: esports.

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