A month ago Chuhai Labs revealed an exciting project coming to Oculus Quest, Carve Snowboarding. Coming from the mind behind 1080° Snowboarding for N64, Giles Goddard, there isn’t very long to wait to see the videogame in action as it arrives tomorrow.
Carve Snowboarding looks set to offer some intense snow shredding action as players take to the slopes, filled with huge jumps, grind rails, multiple paths and a lot of dangerous-looking rocks to avoid. Not much has been revealed about the gameplay besides that first trailer in April so it’ll be interesting to see how Chuhai Labs handles both steering a snowboard as well-performing tricks.
Expectations are high considering Goddard’s previous projects, plus he recently conducted a Reddit AMA in which he remarked: “I’ve been an avid snowboarder for many years yeah and all my kids are too. I’ve always wanted to make a VR snowboarding game and the Quest is the first piece of hardware that lets you do that properly due to it being truly wireless.”
The gameplay will be split between two modes by the looks of it, a Time Attack mode which is all about speed and getting down the mountain as fast as possible. The other is a Freestyle Mode which is all about scoring those big points, pulling off major tricks using anything and everything on the courses.
The courses will also feature glowing collactables to pick on route. These seem to range from new tape tracks to add to your boom box and of course new boards. In true snowboarding fashion these will probably feature various stats depending on what type of rider you are and whether you need a board for tricks or speed.
Carve Snowboarding hits Oculus Quest on 27th May, retailing for $19.99 USD. VRFocus will continue its coverage of the snowboarding title, reporting back with further updates.