The TAG Heuer Porsche Formula E Team will be hosting a new IRL interactive livestream on their Twitch channel, inspired by video games such as Need for Speed and GTA.
The stream will be hosted by popular German Twitch streamer P4wnyhof and British host Julia Hardy. German streamer Trymacs will also be commenting on the event from his channel.
Porsche has turned to Twitch to solve a series of challenges and relocate their stolen race car, with the Twitch community taking over the Porsche Experience Center in Hockenheim, Germany, next to the well-known Hockenheimring race track, for the first time.
Viewers will be able to control the action in the Twitch chat to complete a series of challenges in the Porsche Levelling Up game.
The stream will go live at 3.30pm today (September 16th 2021).
By defeating each boss in a series of mental, physical and technological puzzles, the Twitch community will be able to earn experience points (XP) to level up the car and driver, advancing through the game and revealing new surprises.
With the additional XP, the Porsche 99X Electric race car will earn new capabilities including steering upgrades, engine enhancements and drone assist.
Marcel Nusser, marketing manager brand and sports communications at Porsche, said: “After the successful Porsche 99X Electric car launch on Twitch back in August 2019 and two seasons in Formula E, we are now launching another real life role play game on the renowned service.
“This time, we joined our forces with the Twitch community to level up and prepare for the next Formula E season that is starting with the first race in January 2022. Users can look forward to an emotional and thrilling online experience.”
More info can be found here on the Twitch Porsche channel.
Dom is an award-winning writer who graduated from Bournemouth University with a 2:1 degree in Multi-Media Journalism in 2007.
As a long-time gamer having first picked up the NES controller in the late ’80s, he has written for a range of publications including GamesTM, Nintendo Official Magazine, industry publication MCV as well as Riot Games and others. He worked as head of content for the British Esports Association up until February 2021, when he stepped back to work full-time on Esports News UK and as an esports consultant helping brands and businesses better understand the industry.