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Halo Infinite battle pass will respect your time and Master Chief’s right to not dance

Ahead of Halo Infinite’s December release, some of the development team at 343 Industries have offered up a few more details on the game’s battle pass system and how it will work as a part of the free-to-play multiplayer.

Back in June of this year, Live Team Design Director, Ryan Paradis, and Lead Progression Designer, Christopher Blohm explained in a Halo Waypoint blog post that the team envisioned a battle pass system that creates more opportunities for players to have fun rather than pushing them into a relentless grind to extract value.

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TechRadar is a British online publication focused on technology, with editorial teams in the US, UK, Australia and India. It provides news and reviews of tech products. It was launched in 2008.

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