The British Esports Association has announced it will host the second annual Scottish College Cup, where teams from the British Esports Student Championships will be participating in a regional Rocket League competition.
British Esports has partnered with College Development Network (CDN) to help colleges create content and promote their esports brands within their institutions.
The aim of the event is to increase awareness of esports across Scotland’s college sector, in addition to providing opportunities to engage students with both competitive and academic esports.
The competition will require each college to register to the upcoming British Esports Student Champs season in January 2022. A college can submit one team of up to five players (three main players, and space for two substitutes if needed) to the Rocket League competition wherein they will compete against one another to be crowned the Scottish College Cup 2021 Champions.
Kenji Lamb, digital and innovation lead at CDN, said: “CDN is excited to be partnering once again with British Esports on Scotland’s inter-college esports championship. It will be great to watch the teams battling it out for the second time, to win the cup.
“It’s not just the competition though, it’s everything that comes along with it: the gaming societies being formed; communities of students engaging with their institutions and each other; and the skills we pick up when we learn, work and play together.”
The Scottish College Cup will consist of a group stage that will run from November 22nd to December 3rd, followed by an playoffs stage that will last from December 4th to 5th.
You can see the 2020/21 British Esports Student Champs winners here.
Registrations are now open for the event, and will close on Thursday November 18th. Scottish colleges can register online here.
Dom is an award-winning writer who graduated from Bournemouth University with a 2:1 degree in Multi-Media Journalism in 2007.
As a long-time gamer having first picked up the NES controller in the late ’80s, he has written for a range of publications including GamesTM, Nintendo Official Magazine, industry publication MCV as well as Riot Games and others. He worked as head of content for the British Esports Association up until February 2021, when he stepped back to work full-time on Esports News UK and as an esports consultant helping brands and businesses better understand the industry.