Summary
- Trek To Yomi is a game that draws enormous motivation from the so-called chanbara eiga, something the majority of us just called samurai oldies from the 60s and 70s.
- Since we selected to understand Trek to Yomi as a black-and-white game, it was very important to establish a sufficient relationship in between light and shadow.
- Trek to Yomi, available today for Xbox One, Xbox Series X|S, and with Game Pass.
First off, let me begin by stating that our group, here in Rzeszow, is beyond psyched about the launch of Trek to Yomi, available today for Xbox One, Xbox Series X|S, andwith Game Pass We’re extremely delighted we can speak about our game due to the fact that we basically put our hearts and souls into making it.
Trek To Yomi is a game that draws enormous motivation from the so-called chanbara eiga, something the majority of us just called samurai oldies from the 60s and 70s. We paid a great deal of attention to practically all elements of these motion pictures, whether it’s the cam work, modifying, or lighting.
Almost all of the shots in the game were motivated by these motion pictures, all for the sake of attaining a matching environment and design. Speaking of shots, we had to do lots of meddling with composing them. We had to different airplanes not just according to range however likewise in accordance with their tonality weight, be it brilliant, medium, or dark.
Since we selected to understand Trek to Yomi as a black-and-white game, it was very important to establish a sufficient relationship in between light and shadow. We likewise had to concentrate on how we draw the gamers’ attention to specific put on the screen and constantly develop an aesthetically clear action location. After all, we didn’t desire any challenges that would block the gamer’s vision in the heat of a battle.

Another element that was really lengthy was finding out how to develop a channel of in-game interaction with the gamers. Keep in mind that we were restricted to just black, white, and tones of grey. That was something we had a hard time with at first however in the end, I believe we accomplished.
We likewise actually desired to keep Trek To Yomi traditionally precise. Aside from doing our own research study, we welcomed Aki Tabei Matsunaga– a historian who concentrates on the Edo duration– onto the task to help us. She assisted us profoundly and even ensured that the discussion was elegant to correspond to the Japanese that was utilized throughout that time duration. We thought that in order to preserve the old samurai motion picture ambiance of our game, we required it to look like those movies as much as possible. We attempted to accomplish a result in which a non-player views the game and at first can not recognize if it’s a motion picture or a real computer game.

To deepen the sensation of immersion, we likewise eliminated specific mechanics that are normal for 2.5 D video games– leaping and travelling through opponents. We felt such actions would pull the gamer out of the setting we’re attempting to embed them in. That’s why fight includes 3 pillars in Trek To Yomi: timing, endurance control, and integrating various combating designs depending upon the opponent you come across. At the very same time, we desired to make certain that the fight and gameplay appeal to both casual gamers, who are thrilled by the visual appeals and basic ambiance of the game, and advanced players who delighted in a larger obstacle in regards to fight. We desire battle lovers to feel actually pleased after each effective encounter.
Long story short, we actually simply desire the gamer to end up being completely immersed in our game, from A to Z. We desire them to engage with it to such a degree that they feel forced to end up the game, much like with seeing an excellent motion picture! If it’s great, there’s no chance you’re not going to desire to remain till completion. Unlike the motion pictures, nevertheless, we’re offering gamers the chance to select their own course, so select carefully!

Once once again, we, the group, hope all players have lots of enjoyable playing our game. We, for one, can not strong out enough what a fantastic journey the making of Trek To Yomi has actually been for us. We seem like we have actually ended up being the supreme weebs simply by making this game. Ever desired to belong of a samurai motion picture, well now’s your possibility!
Gambatte people!

Trek to Yomi
Devolver Digital
$ 19.99
As a vow to his passing away Master, the young swordsman Hiroki is sworn to secure his town and individuals he enjoys versus all risks. Faced with disaster and bound to task, the only samurai should trip beyond life and death to challenge himself and choose his course forward. .