How Final Fantasy 16 is brought to life with PS5 hardware

Final Fantasy 16 is looking like the biggest and most detailed game in the series to date and takes full advantage of the PS5’s capabilities to achieve its lofty ambitions. It’s slated for a June 22 release. 

The biggest difference that separates Final Fantasy 16 on PS5 from most of its predecessors is the real-time battle system which goes for all-out spectacle. This is done by utilizing the console’s NVMe SSD and GPU prowess for enemy encounters that just weren’t possible on older hardware. 

A recent hands-on with Final Fantasy 16 from the PlayStation Blog has deep-dived into exactly why the RPG will become: “an essential PS5 title”. This can be evidenced through encounters with the Eikons, which are essentially giant monsters that you’ll have to face throughout your journey. Inspired by Japanese Kaiju, you’ll be taking on all manner of larger foes to see what you’re made of. From the early gameplay revealed, it’s looking to have more in common with something like God of War Ragnarok than your everyday JRPG.

(Image credit: Square Enix)

The combat appears to have taken influence from Devil May Cry 5 in terms of the sheer scale and cinematic flair. So, if you’re a fan of fast-paced spectacle fighters, Final Fantasy 16 should cater to you with the lengthy combos that can be pulled off and special Eikon-themed moves that are only a cooldown away.  

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