Annapurna Interactive Unveils Blade Runner 2033: Labyrinth, the First In-House Developed Game
Annapurna Interactive, known for publishing exceptional games, has made an exciting announcement. Last year, the company revealed the creation of an internal studio to spearhead game development. Today, Annapurna Interactive has unveiled the first game from this in-house team, Blade Runner 2033: Labyrinth. Set in the dark, dystopian world of the Blade Runner film series, this game takes place in the year 2033, between the original Blade Runner and its sequel, Blade Runner 2049. Players will navigate a dystopian Los Angeles that has been plagued by the Blackout.
Introducing Blade Runner 2033: Labyrinth – Watch the Cinematic Trailer
While details about the game are still scarce, Annapurna Interactive has released a cinematic trailer that sets the mood perfectly. Take a look at the atmospheric video below:
The trailer showcases the unmistakable aesthetic of Blade Runner, and we cannot contain our excitement to discover more about what the game has to offer. Blade Runner 2033: Labyrinth is helmed by game director Chelsea Hash, who previously worked on Solar Ash as a director and served as the technical art lead on What Remains of Edith Finch.
Reviving the Blade Runner Franchise
Annapurna Interactive proudly announces that Blade Runner 2033: Labyrinth is the first new Blade Runner game for consoles and PC to be developed in-house in over two decades. While the release date is yet to be confirmed, the game is slated for release on consoles and PC in the future. Annapurna Interactive promises to share more details about the game in the coming months.
We would love to hear your thoughts on this exciting reveal! Share your excitement in the comments section below!