Final Fantasy 7 Rebirth Will Have “Nearly 100 Hours” Worth Of Content

Final Fantasy VII Rebirth to Offer “Nearly 100 Hours of Adventure,” Says Game Director

Following the release of the highly anticipated State of Play trailer for Final Fantasy VII Rebirth, the creative minds behind the game, including director Naoki Hamaguchi, creative director Tetsuya Nomura, and producer Yoshinori Kitase, took to Twitter to share more details about the upcoming game.

According to Naoki Hamaguchi, Final Fantasy VII Rebirth will provide players with “nearly 100 hours of adventure,” offering a larger and more ambitious main storyline compared to the previous game. The game will also introduce the concept of “free exploration,” allowing players to delve into a world outside the steel walls of Midgar that defined the original Final Fantasy VII Remake.

In addition to the main storyline, Final Fantasy VII Rebirth will feature compelling side quests, fun mini-games, and powerful monsters, all waiting to be discovered throughout the vast world map. Hamaguchi encourages players to explore every corner of the world, emphasizing the abundance of content and the countless experiences that await.

Notably, the latest trailer showcases various minigames found in the Golden Saucer, iconic locations such as Costa del Sol, and the appearance of Weapons, formidable optional bosses from the original game. In an interview with the official PlayStation Blog, Hamaguchi revealed that the game’s side content is nearly double the volume of the main quest, offering players the opportunity to fully immerse themselves in the world of Final Fantasy VII.

While Final Fantasy VII Rebirth does not support save data import from Remake, players who have experienced the previous game will receive rewards in the form of summon materia. The game is set to release on February 29, 2024, exclusively on PlayStation 5 for the first three months. Preorders are now available.