Introduction
With its unique blend of parkour and roguelike elements, The Rogue Prince of Persia from Evil Empire has the potential to be Ubisoft’s next hit sidescrolling game. However, despite the promising concept, the game is still in its Early Access stage and has some room to grow before it truly shines.
Gameplay Overview
The Rogue Prince of Persia offers a fresh take on the classic Prince of Persia series, focusing more on combat mechanics and weapon variety. Players must utilize different techniques to defeat enemies and navigate through challenging levels. The combat can be intense and overwhelming at times, requiring strategic thinking and quick reflexes to succeed.
Story and Characters
At the start of Early Access, The Rogue Prince of Persia’s story is minimal, with the player taking on the role of a Prince trying to save his kingdom from invaders. The time-loop mechanic adds an interesting twist to the narrative, but the supporting cast lacks depth and variety. Characters feel one-dimensional and in need of further development to make the story more engaging.
Visuals and Sound
Visually, The Rogue Prince of Persia shines with its vibrant aesthetics reminiscent of a Sasanian era painting. Smooth animations and bright colors create a visually appealing experience, although character design choices may raise some questions. The lack of voice acting and somewhat subdued music may detract from the overall immersion of the game.
Early Access Feedback
After spending time with The Rogue Prince of Persia during Early Access, it becomes clear that the game still has room to grow. Crafting and leveling mechanics allow players to progress quickly, but the lack of variety in encounters and environments may deter some players from fully investing in the experience. With more content and improvements, The Rogue Prince of Persia has the potential to become a standout roguelite game.
Conclusion
While The Rogue Prince of Persia shows promise with its slick presentation and engaging combat system, it currently falls short in terms of variety and depth. As the game continues to evolve during Early Access, it will be interesting to see how it addresses these shortcomings and whether it can fulfill its potential as a top-tier roguelite title.