Cyberpunk 2077’s dreadful reception “changed me and us as a studio”, says CDPR dev

Cyberpunk 2077’s Phantom Liberty DLC Finds Success Despite Initial Reception

The Phantom Liberty DLC for Cyberpunk 2077 has been deemed a success, with senior quest designer Paweł Sasko attributing its positive reception to the base game’s initial negative feedback.

Sasko acknowledged that the changes made for the Phantom Liberty expansion were only possible due to the criticism received by the original game upon its release in 2020. He stated that the altered production style for the DLC launch was a direct result of the game’s rocky start.

Newscast: With the death of Keystone, will Xbox give up its streaming console plans forever?Watch on YouTube

In an interview with TheGamer at Gamescom Latam, Sasko remarked, “Phantom Liberty worked significantly better at its launch because we completely changed the production style, something that couldn’t have been possible if the initial reception of the game wasn’t as negative as it was. It changed me and us as a studio.”

After three-and-a-half years of updates and the release of Phantom Liberty, CD Projekt Red has shifted focus away from Cyberpunk 2077. As of April 30th, there are no longer any employees working on the game, signaling a significant moment for the studio as they turn their attention to their next project, currently known as The Witcher series, codenamed Polaris.