STALKER 2 Mutants: Understanding the Enemies You Will Encounter
In STALKER 2, the Zone is a treacherous place filled with dangerous enemies that pose a significant threat to your survival. One of the main challenges players face in the game is dealing with mutants, which come in various forms, from mutated animals to humanoid creatures. If you are struggling to understand or combat these mutants, here is a comprehensive list of the enemies you will encounter in STALKER 2.
What are STALKER 2 Mutants?
STALKER 2 features a total of 16 different mutants, each belonging to one of three categories: Mutated Animals, Mutated Humans, and Creatures with Supernatural Powers. It’s worth noting that some mutants may overlap between categories. Most mutants in the game primarily deal physical damage, with some even inflicting a bleeding effect on players.
When facing animal mutants, players will notice that they often employ a hit-and-run tactic, swiftly attacking before retreating to avoid taking damage. Those mutants that do not follow this strategy usually possess a more substantial health bar, making them tougher opponents to defeat.
Despite the dangers they present, mutants in STALKER 2 do not carry any loot, so it is generally advisable to avoid engaging them whenever possible. However, if you find yourself in a combat situation, you will need to utilize your skills as a hunter to overcome these formidable adversaries.
All STALKER 2 Mutants and Their Abilities
Below is a list of all the mutants you might come across in the Zone and a brief overview of their unique abilities:
- Fleshes: Lunges at players and attempts to knock them over.
- Bloodsuckers: Turns invisible, launches surprise attacks, and applies a bleeding effect.
- Poltergeists: Invisible mutant that manipulates objects in the environment to attack.
- Blind Dogs: Spawn in groups and inflict a bleeding effect on players.
- Rodents: Large rats that utilize hit-and-run tactics.
- Boars: Knocks players down to leave them vulnerable.
- Armored Elk: Emits a screech to disorient players and attempts to knock them down.
- Rat Swarms: A group of rats that bite players’ feet, causing gradual damage.
- Psy Dogs: Create illusions to spawn copies of themselves.
- Zombies: Zombified humans that can shoot weapons they possess.
- Snorks: Mutated humans that run on all fours.
- Bayuns: Mimics human sounds and uses a screech to slow players down.
- Controllers: Induce hallucinations to damage players’ mental state.
- Pseudogiants: Large mutants that utilize charge, jump, or stomp attacks to create shockwaves.
- Chimera: Rare mutant that jumps towards players to attack.
- Burers: Wield gravity powers to manipulate objects, push or pull players, create barriers, and disarm players of their weapons.