- A new patent filed by Microsoft details enhanced haptic feedback motors
- They can produce more intense haptics feedback
- Or be tuned to simulate vibrations that can be perceived in multiple ways
Exciting developments may be on the horizon for Xbox controllers, as Microsoft has recently filed a patent for enhanced haptic feedback technology.
As reported by tech4gamers, this new patent, published earlier this month, introduces a groundbreaking haptic feedback motor design. Unlike the current Xbox Wireless Controller setup, where haptic feedback motors are fixed within the controller’s housing, this new design allows the motor to move independently, potentially offering more powerful vibrational feedback.
Traditionally, haptic feedback motors in controllers consist of a motor shaft connected to an eccentric mass counterweight, known as ERM. The rotation of the ERM on the motor shaft creates the vibration effect users feel. In controllers like the Ghost Cipher Special Edition with translucent faceplates, this mechanism can be observed.
The innovation outlined in the patent proposes a haptic motor that operates separately from the controller’s housing, potentially leading to a more pronounced vibrational experience. This advancement could result in smaller, more cost-effective haptic motors or maintain the same motor size for enhanced feedback.
Furthermore, the patent suggests that this new haptic motor can be customized with various mass, stiffness, and dampening characteristics to generate different vibration frequencies, offering users a more nuanced tactile experience. This level of detail could rival the immersive haptic feedback of the DualSense Wireless Controller.
Notably, the patent assures compatibility with older games, reassuring users with extensive game libraries that they will not miss out on this potential advancement.
While the patent signals innovation in haptic feedback technology, it does not guarantee a new controller release. Companies frequently patent technologies that may never materialize into consumer products. Only time will tell if Microsoft plans to integrate this technology into future gaming peripherals.