Marvel Rivals Complete Season 1.5 Patch Notes: All Hero Buffs and Nerfs

Marvel Rivals Season 1.5 has arrived, bringing with it a wave of balance changes for various heroes in the game. Whether you’re a fan of Vanguard heroes like Captain America or Duelists like Black Widow, there are adjustments that may impact your gameplay experience. Let’s take a closer look at the changes implemented in this update.

Vanguard Changes

Captain America

  • Captain America’s Energy Saw and survivability have received quality of life improvements.
  • His shield can now be raised mid-jump with Living Legend.
  • The projectile speed of Vibranium Energy Saw has been increased.
  • The energy cost of his Ultimate, Freedom Charge, has been reduced.
  • Captain America’s combat experience has been enhanced by separating Sentinel Strike from melee attacks.

Doctor Strange

  • Base health reduced from 650 to 600.

Groot

  • Groot’s Thornlash walls can now deal enemy damage from a greater distance.
  • The placement range of Thornlash Wall has been increased.

Magneto

  • Survivability slightly reduced, but damage increased to compensate.
  • Increased projectile damage of Iron Volley.
  • Metallic Curtain now drains energy at a higher rate but has a shorter duration.

Thor

  • Removed shared cooldown time after Awakening Rune ends.

Venom

  • Frenzied Arrival now pulls enemies instead of knocking them forward.
  • Energy cost of Ultimate, Feast of the Abyss, reduced.

Duelist Changes

Black Widow

  • Increased magazine capacity of Red Room Rifle.
  • Enhanced slow effect of Electro-Plasma Explosion on enemies.

Hawkeye

  • Increased base health.
  • Adjusted damage values for Blast Arrow and Crescent Slash.
  • Improved bow draw speed during Hunter’s Sight.