Atomfall has captured gamers’ imaginations right from the outset, with many enthusiasts labeling it as ‘British Fallout.’ While it certainly carves its own identity apart from the Fallout franchise, the excitement surrounding this title has been palpable, allowing players to explore a post-apocalyptic version of Britain (think alternate universe rather than the present reality). The anticipation has translated into impressive numbers, with Rebellion announcing that Atomfall has welcomed 1.5 million players in under a week, marking it as the studio’s most successful debut in its 32-year history.
In a statement released to the public, Rebellion’s CEO Jason Kingsley expressed his satisfaction, stating, “We are thrilled that so many players are enjoying Atomfall,” adding, “To have surpassed 1 million players in such a brief period showcases the creativity and dedication of our entire team here at Rebellion. Our size and stability enable us to take risks and create unique experiences like Atomfall, and it seems that risk is paying off.”
The game kicked off with its early access phase for players who opted for the Deluxe Edition last Monday, March 24, and officially launched on Thursday, March 27. Additionally, for gamers on Xbox and PC, it launched on Xbox Game Pass on day one, which likely contributed to the surge in player numbers scaling the heights of the post-apocalyptic Lake District.
Atomfall embraces its British roots wholeheartedly, as indicated by some statistics released by Rebellion to celebrate this milestone: “In total, there have been over 3.7 million kills using the cricket bat, alongside over 4 million pasties consumed and 300,000 cups of tea enjoyed.”
Kingsley also expressed curiosity about how massive development teams maintain organization, questioning, “How do you organize a game that has 2,000 people working on it?”