Author: Pocket Gamer

Brought to you from the team behind PocketGamer.com, the world's number one consumer site for mobile and handheld games, PocketGamer.biz is all about the industry, processes, technology and deals that drive the business which makes these games happen.

It’s been a busy week in terms of AcquiBlizz – the ongoing saga of Microsoft’s attempts to acquire Activision Blizzard – one of the biggest evolving stories to hit the mobile gaming world in recent years.The deal has come under fire from regulators and competitors alike, largely due to how the deal could affect competition. In the console space, Sony has repeatedly lobbied against the deal due to the prospect of Microsoft taking Activision Blizzard’s best-selling Call of Duty franchise away from PlayStation. While Microsoft has repeatedly denied this, up to and including signing deals with the likes of Nintendo and…

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Unity has teased the integration of AI development tools with a short trailer at GDC 2023.The video appears to tease new, AI-powered tools that allow users of Unity to type in requests and have Unity take on the busy-work of making them real, similar to other text-based interfaces for AI such as ChatGPT, before encouraging interested users to sign up for more information.Unity is used by tens of thousands of developers from amateurs and indies through to AAA studios to create hit game on every platform. Therefore it should be no surprise that Unity are throwing their hat into the ring…

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The Competition and Markets Authority have announced today that it no longer believes there is a risk of a “substantial lessening of competition” should Microsoft take ownership of the Call of Duty franchise.It had received a “significant amount of new evidence in response to its original provisional findings” and now claim that making Call of Duty and Xbox exclusive would be “significantly lossmaking under any plausible scenario”.The new decision – a reversal on their previous provisional findings – would appear to represent the removal of huge obstacle to Microsoft’s acquisition of Activision Blizzard taking place, but the deal isn’t out of…

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Mobile advertising and analytics company Mobvista have launched a new streamlined cross-channel dashboard called XMP for automatically tracking analytics in advertising campaigns across multiple channels.The tool is designed to allow mobile developers and publishers to track multiple analytics, including ROAS, LTV and retention with 24/7 automatic monitoring. It will allow developers to track analytics on multiple platforms including major channels like Google, Meta and TikTok, as well as SDK Ad networks such as Mintegral, Applovin and Unity Ads. XMP claims that their customers can see up to a 70% decrease in ad creation time and reduction in creative management time…

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Roblox has exploded in the past decade from the niche block-building, game-creation multiplayer platform to arguably the closest thing we have to a metaverse that’s living and breathing today.So what’s it like to develop for the platform? We chatted to some of the biggest studios working on Roblox today about the highs and lows of working on the platform, what sort of experience they’ve had and most importantly, how they found success.The last of these groups is Rodeo Interactive, creators of Riotfall. Whereas Frontlines took inspiration from Call of Duty and Ruin went for a fantasy roguelite angle, Riotfall is…

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The games industry moves quickly and while stories may come and go there are some that we just can’t let go of…So, to give those particularly thorny topics a further going over we’ve created a weekly digest where the members of the PocketGamer.biz team share their thoughts and go that little bit deeper on some of the more interesting things that have happened in mobile gaming in the past week. Unity take the next step, teasing AI development tools in new videoIt seems too good to be true, and – of course – it is… For now… Unity’s AI teaser…

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Tencent has reported total revenue of 145 billion yuan ($20.8 billion) in Q4 2022, representing a 0.5% increase from the same period in 2021.Profit for the period increased 19% year-on-year to 30.6 billion yuan ($4.4 billion), with the net margin increasing from 18% to 21%. Operating profit likewise increasing by 19% to 39.4 billion yuan ($5.7 billion), with the operating margin increasing from 23% to 27%.“During 2022, we increased our business efficiency, sharpened our focus on core activities, and developed new services and revenue lines including Video Accounts and international games,” said Tencent CEO and chairman Pony Ma. “These changes…

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Roblox has exploded in the past decade from a fairly niche block-building, game-creation multiplayer platform to arguably the closest thing we have to a metaverse that’s living and breathing today.So what’s it like to develop for the platform? We chatted to some of the biggest studios working on Roblox today about the highs and lows of working on the platform, what sort of experience they’ve had and most importantly, how they found success.This time we spoke to Looty Games, creator of roguelite game Ruin. Having only recently launched this is a title that may indeed be one to watch with…

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Take-Two Interactive has acquired multi-game subscription service GameClub for an as yet undisclosed sum.GameClub was founded in 2019 following a $2.5 million seed funding round, with the intent to bring premium games a modern platform, allowing classics to live on forever. The service launched for iOS in October 2019, eventually expanding to Android devices in 2020.The news broke with multiple unofficial sources including Ampere Analysis’ Piers Harding Rolls via Twitter: Take-Two has acquired mobile multi-game subscription service GameClubGameClub is a small independent player offering its service across iOS and Android, competing with Apple Arcade and Google Play PassSome obvious synergies with other…

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Angry Birds developer Rovio and Israel-based publisher Playtika have halted their non-binding discussions regarding a potential acquisition.Rovio entered talks with interested parties for an acquisition earlier this year as part of a strategic review, and likely due to repeated public offers by Playtika. These discussions have now ended, but it’s unclear how satisfactory it was for either side, only that Rovio will be continuing discussions with other interested parties as part of their ongoing strategic review.Rovio stated that this would not be the end of their talks with interested parties however. “The Board of Directors of Rovio confirms that the…

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