IGN recently featured a detailed interview with Bill Trinen, the Vice President of Product and Player Experience at Nintendo of America. During the discussion, the focus shifted to uncovering which Nintendo development team is responsible for the highly anticipated Switch 2 exclusive, Donkey Kong Bananza. However, Mr. Trinen maintained the suspense, stating, “we’ll have some information to share about the developer in due time.”
…”As soon as I began playing it, I recognized the essence of Super Mario Odyssey and felt the influence of Mr. [Yoshiaki] Koizumi’s team throughout this in numerous ways. Could they be the ones behind this project?”
Trinen: That’s a great inquiry. You’ll need to keep an eye out for updates. We typically like to highlight the game first and draw attention to its gameplay, but we will provide details about the developer when the time is right.
IGN: Can you confirm if this is developed in-house? The last internal Donkey Kong title was, I believe, Jungle Beat?
Trinen: Exactly, Jungle Beat was indeed the last one.
IGN: Nintendo Software Technology worked on the Mario vs. Donkey Kong titles, but…
Trinen: Indeed, NST created the Mario vs. Donkey Kong games, but this project is set to be quite enjoyable.
IGN: So, no further details on this?
Trinen: Not just yet.