Meta has made the decision to cancel the VR version of System Shock 2, along with numerous other projects, as indicated by the head of the studio overseeing the remaster. However, there may be a chance for development to “restart” down the line.
A remastered edition of the iconic 1999 action role-playing survival game is slated for release in June on Steam, PlayStation, Xbox, and Nintendo Switch. According to a Bluesky post from Stephen Kick, the head of Nightdive Studios, a VR adaptation “for Oculus” has been canceled.
We were originally developing the VR version for Oculus, but Facebook cancelled a ton of projects, which unfortunately included SS2VR. We’ve discussed restarting dev and if we do it’ll be a future patch or standalone release. We’ll have to wait and see how the 25th Anniversary remaster is received!
— Stephen Kick (@pripyatbeast.bsky.social) 2025-02-26T18:27:31.416Z
The concept of a VR version for the remastered System Shock 2 was first brought to light in 2021, with plans for full co-op multiplayer functionality, allowing cross-play with PC gamers. However, by 2022, it had become “a lower priority” for the studio, ultimately leading to its cancellation.
The specifics regarding whether this “Oculus” version was aimed at PC VR (Oculus Rift / Quest Link) or for the standalone Quest remain unclear, and we have contacted the studio for further explanation. Additionally, we have reached out to Meta for any insights they can provide on this matter.

Kick mentions that discussions about possibly reviving development have occurred, noting that if it were to happen, it could manifest as either a future patch or a standalone release. He adds, “We’ll have to wait and see how the 25th Anniversary remaster is received!”, indicating that the initial reception will play a significant role in determining if a VR version will be pursued.