Best Finesse weapons in Baldur’s Gate 3

With the wide variety of weapon types available in Baldur’s Gate 3, it can be challenging to determine which weapon is best for your character. While it’s important to choose a weapon that you are proficient in, you may also come across rare weapons that offer better buffs. If you’re specifically interested in Finesse weapons in Baldur’s Gate 3, here are some of the top choices.

Baldur’s Gate 3: Best Finesse Weapons and How to Obtain Them

Finesse weapons encompass Daggers, Darts, Scimitars, Shortswords, and Rapiers. These weapons utilize your Dexterity score instead of Strength. If you’re playing as a Bard, Druid, Monk, Rogue, Sorcerer, or Wizard, you can wield Finesse weapons. Now, let’s take a closer look at the best Finesse weapons in Baldur’s Gate 3.

Screenshot via Larian Studios

Adamantine Scimitar

This rare one-handed Scimitar deals 1d6 Slashing damage. If you have proficiency with this weapon, you can perform the Flourish and Lacerate weapon actions. What makes this Finesse weapon particularly unique is the Swift Hitter ability.

  • Swift Hitter: Your weapon hits hard enough to send the target reeling for one turn. Reeling enemies have a -1 penalty to attack rolls.

To obtain the Adamantine Scimitar, you can craft it at the Adamantine Forge during Act 1. Simply place a Mould (found at the Forge) and Mithral Ore into the Forge.

Ritual Dagger

Although it may appear to be a typical one-handed melee weapon, the Ritual Dagger possesses unique qualities. This dagger deals 1d4 Piercing damage but offers some impressive abilities.

  • The Pain Maiden’s Blessing: After a successful attack with this dagger, you receive a 1d4 bonus to attack rolls and saving throws until the end of your next turn.
  • Blood Sacrifice: Inflicts 1d4 Slashing damage on yourself in order to receive the 1d4 bonus.

While it requires a sacrifice, The Pain Maiden’s Blessing is a valuable ability for a Finesse weapon. The Ritual Dagger can be found at the Shattered Sanctum in the Goblin Camp, specifically on the table near Abdirak, the Loviatar worshipper.

Duellist’s Prerogative

This legendary rapier is a stunning weapon that deals 1d8 Piercing and 1d4 Necrotic damage. With a +3 Weapon Enchantment and two incredible abilities, it truly lives up to its legendary status.

  • Elegant Duellist (main hand only): Lowers your Critical Hit score to 19 instead of 20 and grants an additional reaction each turn.
  • Withering Cut: Allows you to use a reaction to deal additional Necrotic damage on a successful hit.

In addition, you also gain the spell ‘Challenge to Duel’, which enables you to challenge an enemy to only attack you. This ability can inflict Bleeding on the target. Furthermore, you acquire the Bonus Action ‘Dueller’s Enthusiasm’, which allows you to make an additional melee attack when not dual-wielding. When combined with Flourish, Piercing Strike, and Weakening Strike (if you have proficiency), the Duellist’s Prerogative may be the ultimate Finesse weapon in Baldur’s Gate 3. To obtain it, you must rescue Vanra from Auntie Ethel during Act 3 as part of the ‘Save Vanra’ side quest.

Speedy Reply

If you’re seeking a weapon for a sneaky and quick character, the Speedy Reply is an excellent choice. This uncommon one-handed Scimitar deals 1d6 Slashing damage.

  • Nimble Attack: When you hit an enemy with Speedy Reply, you gain Momentum for two turns.

Momentum increases your movement speed by 3m, allowing you to cover a significant distance in two turns. Additionally, proficiency grants you Flourish and Lacerate, so don’t overlook this weapon. The Speedy Reply is obtainable at the Risen Road, specifically on the corpse of a caravan agent near the gnoll cave.

Crimson Mischief

Here’s another extraordinary legendary Finesse weapon. The Crimson Mischief is a Shortsword that deals 1d6+2 Piercing and 1d4 Necrotic damage. It possesses a Weapon Enchantment of +2 and a few intriguing abilities.

  • Prey Upon the Weak: Deals an additional 1d4 Piercing damage against targets with 50% or less of their HP.
  • Redvein Savagery (main hand only): When you make an attack with Advantage, the target takes an additional 7 Piercing damage.
  • Crimson Weapon (off-hand only): Allows you to add your Ability Modifier to attack damage when attacking with the off-hand weapon.

It’s interesting to see how the abilities differ depending on which hand wields the Crimson Mischief. The weapon can be switched between hands depending on the situation. You will find this weapon on Orin’s body in the Temple of Bhaal after defeating her.

Shortsword of First Blood

This uncommon one-handed Shortsword deals 1d6 Piercing damage and surprisingly packs quite a punch. With proficiency, you also gain Piercing Strike and Flourish. It’s particularly effective for characters with high initiative. I recommend having the wielder of this weapon always strike first to deliver powerful blows, as you’ll witness with the following ability:

  • Break the Unbroken: Deals an additional 1d8 Piercing damage to targets with all their hit points.

You can find the Shortsword of First Blood in the Decrepit Village located in the Underdark. It will be on a deep gnome’s corpse near the village entrance.


Time for more legendary weapons! Bloodthirst is a dagger that deals 1d4+2 Piercing damage and possesses a +2 Weapon Enchantment. It offers several amazing abilities:

  • Improved Critical: Reduces the number needed to roll a Critical Hit by one.
  • Exploit Weakness (main hand only): Inflicts Vulnerability to Piercing Damage on creatures hit with this weapon.
  • True Strike Riposte (off-hand only): Grants you the ability to retaliate and gain the True Strike cantrip when a creature misses you with a melee attack.

The possibilities are incredible when wielding this weapon. You’ll also find Bloodthirst on Orin’s body, alongside Crimson Mischief. It appears that the intention is