All Diablo 4 Season of the Malignant Necromancer changes: Buffs, nerfs, and more

Season of the Malignant: Buffs and Nerfs for Diablo 4’s Necromancers

Necromancers in Diablo 4 have always been a fun class to play, but the latest update, Season of the Malignant, has made them even better. While Necromancers were already in a good place before these changes, the buffs they’ve received are definitely welcomed, and the nerfs aren’t too detrimental. Here’s a breakdown of all the changes made to Necromancers in Diablo 4’s Season of the Malignant.

All Necromancer Changes and Bug Fixes

Before we dive into the buffs and nerfs, it’s worth noting that Necromancers were already one of the most balanced classes in Diablo 4. However, Season of the Malignant brings some exciting buffs and, more importantly, fixes several bugs and errors that were hindering the class.

  • Fixed an issue where Necromancers could not obtain daggers from the Purveyor of Curiosities.
  • Fixed an issue where the Necromancer’s Minions would have their life bonuses deactivated while in town.
  • Fixed an issue where Bone Spear cast through Chilling Wind from an Elite enemy would increase the number of generated Echoes for that cast.
  • Fixed an issue where Enhanced Bone Spear could cause erratic movement.
  • Fixed an issue where canceling Blood Mist when it’s already off Cooldown would immediately recast it.

All Necromancer Buffs in Season of the Malignant

Now, let’s talk about the exciting part: the buffs! Here are all the buffs that Necromancers have received in Diablo 4’s Season of the Malignant.


  • Initiate’s Decompose Slow increased from 30% to 50%.
  • Enhanced Blood Surge Healing increased from 2.5% to 3% of Maximum Life.
  • Bone Prison initial Essence gained increased from 15 to 25.
  • Abhorrent Iron Maiden healing increased from 5% to 7% of Maximum Life.
  • Paranormal Sever casts required for Vulnerable reduced from 4 to 3.
  • Golems move faster and unhindered through enemies when their Cooldown is activated.
  • Supreme Blood Wave leaves behind Blood Orbs earlier in its path.
  • Raise Skeleton, Corpse Explosion, and Corpse Tendrils range for auto-targeting Corpses on mouse and keyboard increased by 50%.
  • Raise Skeleton Skeletal Priest bonus damage increased from 20% to 30%.
  • Raise Skeleton Skeletal Priest healing increased from 10% to 15%.


  • Transfusion Minion healing increased from 15/30/45% to 20/40/60%.
  • Drain Vitality Lucky Hit Chance increased from 25% to 30%.
  • Amplify Damage increased from 3/6/9% to 4/8/12%.

Book of the Dead

  • Necromancer’s minions will now automatically re-summon after respawning during a World Boss fight.
  • Skeleton Warrior Defenders Upgrade Thorns inherited increased from 40% to 50%.
  • Shadow Skeleton Mage Upgrade attacks required for an additional shadow bolt reduced from 5 to 4.
  • Bone Skeleton Mage Upgrade Fortify amount increased from 11% to 20%.
  • Iron Golems Upgrade attacks required for Slam attack reduced from 5 to 4.

If you’re new to Necromancer and need help picking the best Skeletal Warriors, we recommend checking out our guide to assist you!


  • Essence Glyph’s bonus now affects all damage instead of just Core Skills.


  • Aspect of Plunging Darkness bonus damage increased from 50-100% to 75-125%.
  • Coldbringer’s Aspect blizzard cooldown reduced from 10 to 8 seconds.
  • Aspect of Hungry Blood chance to fire a Blood Lance increased from 10-20% to 13-23%.
  • Blood-soaked Aspect damage increased from .15-.2 to .24-.31.
  • Aspect of Ultimate Shadow damage increased from .16-.22 to .43-.48.
  • Osseous Gale Aspect bonus Bone Storm duration increased from 4-8 to 5-10 seconds.
  • Aspect of the Damned damage bonus increased from 30-40% to 40-50%.
  • Aspect of Reanimation Skeletons damage bonus increased from 20-30% to 30-40%.


  • Bloodless Scream Essence gained increased from 2-5 to 7-10.
  • Deathless Visage damage increased from .25-.35 to .28-.38.

All Necromancer Nerfs in Season of the Malignant

Thankfully, there aren’t many nerfs for Necromancers this season. Only a few minor reductions were made, including one to skills, one to passives, and a few to Necromancer Aspects. Overall, compared to the buffs, these nerfs don’t significantly impact the class’s overall performance.


  • Enhanced Blood Lance damage reduction for piercing reduced from 15% to 10%.


  • Evulsion bonus damage to Vulnerable reduced from 6/12/18% to 5/10/15%.


  • Splintering Aspect Bone Shard damage bonus reduced from 50-100% to 30-60%.
  • Aspect of Grasping Veins Critical Strike Damage bonus reduced from 30-60% to 20-40%.
  • Blood-bathed Aspect Echo damage reduction reduced from 70-60% to 60-50%.

So, those are all the buffs and nerfs to Necromancers in Diablo 4’s Season of the Malignant. Keep in mind that Necromancers, along with every other class, have also received a significant general damage buff. If you haven’t already, make sure to check it out!