Death Stranding 2 Changes the Meaning of ‘Strands,’ Says Kojima

Why Death Stranding 2’s Story Was Rewritten

Hideo Kojima, the creative mind behind Death Stranding 2, has recently shared insights into the game’s development. Specifically, Kojima discussed the impact of the Covid-19 pandemic on the game’s story and concept of connection.

In an interview with Japanese site Natalie (translation via PCGamesN), Kojima expressed how the pandemic has reshaped our perception of connection and the importance of human interaction. He stated, “We used to live in a world where connection was paramount. However, in the post-pandemic era, our connections feel more artificial and hollow.”

As a result of this shift, Kojima decided to revise the concept of “strands” in Death Stranding 2, signifying a change in the meaning and importance of connection in the game’s narrative. The teaser trailer for the game ends with the thought-provoking message, “Should we have connected?”

Kojima’s intention is to portray how pseudo connections, superficial attempts at staying connected, do not lead to true fulfillment and happiness. He has carefully crafted a story that reflects the evolving world since the release of the original Death Stranding game.

In addition to discussing the upcoming game, Kojima also touched upon the Death Stranding movie. He expressed his desire to create something wholly unique for the film adaptation, teasing that audiences can expect to be pleasantly surprised by his approach.

As of now, there is no official release date announced for Death Stranding 2 or the movie adaptation.