Baldur’s Gate 3 Players Discover Issue with Long Rests
Players of Baldur’s Gate 3 have identified a potential issue in the game’s narrative progression during Act 3. Some believe that a lack of Long Rests can lead to bugs and errors in the game.
According to a Reddit post by u/Neville_Lynwood that has gained significant attention, it has been observed that skipping Long Rests can hinder progress in the game. Larian has incorporated many events, companion quests, romances, side characters, and main story events that are tied to Long Rests.
Neville_Lynwood highlights the thematic significance of Long Rests as a way to reflect on past events. However, players are discouraged from taking Long Rests due to the loss of temporary buffs and elixirs. This can potentially disrupt the narrative progression and lead to various bugs.
While some players have not encountered many issues, it is believed that a lack of Long Rests may be a root cause for problems in the game. Neville_Lynwood suggests taking regular Long Rests, even if there is no immediate need, to maintain a smoother gameplay experience.
PSA: Long Rest as often as possible. It will reduce bugs.
by u/Neville_Lynwood in BaldursGate3
One player commented on the conflicting messages the game presents regarding Long Rests, as it implies the urgency of time limits for certain events. The fear of missing out on important story beats may discourage players from resting too often.
However, excessive resting can also lead to potential issues, as some quests progress independently of the player’s actions. Finding the right balance between resting and keeping up with quest progress is crucial.
Several players expressed frustration over not knowing the significance of Long Rests early on in the game and potentially missing out on important story elements. Suggestions have been made to implement a notification system that prompts players to rest and reflect on past events.
In other news, Baldur’s Gate 3 recently celebrated its first week since release, with 368 players successfully completing the game during the opening weekend. The game has been praised for its technical quality and lack of game-breaking issues.
“Baldur’s Gate 3 is a great game then, and unlike many recent PC releases, it launches in a polished state with no game-breaking issues, shaming the technical quality of other big AAA releases,” wrote Alex in Digital Foundry’s Baldur’s Gate 3 tech review.
Despite minor improvements that could be made, such as including FSR 2 at launch and addressing DLSS issues, the overall technical performance of Baldur’s Gate 3 has been commendable.