Patapon spiritual successor Ratatan wraps up Kickstarter campaign with over £1m in funding

Ratatan, the follow-up to the popular PlayStation Portable rhythm adventure game Patapon developed by Sony Japan Studio, has concluded its Kickstarter crowdfunding campaign with great success. The campaign exceeded its £100,000 target by raising well over £1 million. Ratatan is a collaborative effort between Ratata Arts, Tokyo Virtual Theory, and pH Studio, led by Hiroyuki Kotani, the creator of Patapon, with the return of original Patapon musician Kemmei Adach. This new game combines roguelike elements, rhythm mechanics, and side-scrolling action as players assemble an army of 100 Cobun to face various challenges in the world of Redo.

The Kickstarter campaign was launched on July 31st, with a goal of raising ¥20,000,000 (approximately £109,000). However, in just over a month, it managed to gather a total of ¥219,314,335 (around £1.2 million) from 14,598 backers, making it the 36th most funded video game Kickstarter of all time.

Ratatan gameplay trailer.

As a result, 24 out of the 25 stretch goals set for the campaign were unlocked. This means that the game will now feature console versions, an online mode, Hard mode, fireworks, customizable Cobun and bases, an orchestrated soundtrack, and a musical collaboration with David Wise, among other exciting additions.

The Ratatan team expressed their gratitude to the backers in an update celebrating the successful Kickstarter campaign. They stated, “Thank you backers!! We have dedicated countless hours to planning and developing this project. It has been a long journey, but we have reached the finish line. Your support has empowered us and given us a wonderful opportunity. We promise to give our best to make this project a source of pride for all who participated.”

With the crowdfunding campaign now completed, Ratatan is expected to launch in April 2025 on Xbox Series X/S, PlayStation 4, PlayStation 5, Switch, and Steam. The team is confident in their progress and ensures that everything will be integrated into the game in time for its anticipated release.