Redfall Receives Third Major Patch, Focused on Performance Improvements
Six months after its initial release, developer Arkane’s vampire shooter Redfall has received a third major patch, primarily focusing on performance improvements and fixes. The update also introduces a new weapon called the Basilisk and brings several bug fixes, balance improvements, and more, as detailed in its patch notes.
Basilisk: The New Weapon
Redfall players now have access to the Basilisk, an Unrivaled Sniper Rifle that can charge the first bullet in a full magazine with UV power to petrify vampires. This weapon can be found in locations where Unrivaled items spawn, but is most likely to drop from Bellwether-themed containers in the open-world or vampire nests.
Performance and Stability Focus
The latest update also promises various performance fixes related to FPS drops and stuttering, encompassing all aspects of the game, including AI and NPCs, gameplay and missions, heroes, UI, audio, and accessibility.
Post-launch Heroes Delay
The bad news for Redfall players is that the two previously promised post-launch heroes don’t look to be anywhere close to releasing. Arkane says it’s currently “continuing development” of the Hero Pass, and no further information will be available until “later next year”.
Player Interest and 60fps Mode
Whether there’ll still be much interest in Redfall by then remains to be seen, as its concurrent Steam player count dropped to a low of three last month. On a positive note, Arkane finally introduced a 60fps mode on Xbox Series X/S last month, despite the update receiving mixed reviews from Digital Foundry.