Battlebit Weapons Guide – PlayerAuctions Blog

Battlebit Gun Guide: Finding the Right Weapon for Your Playstyle

Battlebit is a first person online shooter focused on all-out combined arms warfare and teamplay on large, open maps. With how its levels are designed, players should expect to fight at different ranges. Fights happen at long, medium, or close ranges, and Battlebit designs its guns to excel at specific ranges. Other times, it also comes down to the damage profile, accuracy, and recoil. Every player has a preference for how they want to play, and it all comes down to what gun fits their chosen playstyle. This guide will discuss each gun’s strengths and weaknesses and what their best use cases are. Note that this guide is made for guns without attachments, as they make small changes to weapon stats.

Assault Rifles

In this category, assault rifles are generalist weapons, decent at all ranges but specializing in none. They are the best weapons for beginners thanks to their ease of use and respectable engagement ranges. Against other weapon archetypes like DMRs, snipers, and LMGs, assault rifles have no apparent strengths or weaknesses against them. Despite their beginner friendliness, they can become potent weapons if placed in the hands of a knowledgeable player.

  • M4A1 -Has the most controllable recoil out of all assault rifles
  • AK74 -Deals slightly more damage than the M4A1
  • AK15 -High base damage, quick TTK in medium range
  • F2000 -Low base damage
  • SCAR-H -Very high damage per shot
  • AUG A3 -Second lowest damage per shot among ARs
  • SG550 -Slightly lower base damage than the M4A1
  • FAMAS -Low damage compared to other ARs
  • ACR -Similar damage SG550
  • G36C -Same damage profile as the M4A1
  • FAL -Highest damage per shot in the AR category
  • HK419 -Slightly fast TTK to the M4

Carbines

Historically, carbines are essentially cut down assault rifles and are comparable to SMGs. This means their range has been cut down relatively short and thus better serve in shorter range engagements.

  • AS VAL -Respectable damage per shot
  • SCORPION EVO -Low damage per shot but with the highest fire rate

Submachine Guns and PDWs

These weapons are CQC powerhouses that harshly fall off the further the target is. Thanks to their short frames and sizes, they provide a substantial movement speed boost for players. They are meant for players who want to attack or flank enemy positions while remaining mobile.

  • HONEY BADGER -Decent DPS
  • GROZA -Highest base damage of all PDWs
  • P90 -Good damage against armored enemies
  • MP7 -Standard base damage for the SMG class
  • UMP-45 -Same base damage as the MP7
  • PP-2000 -Lowest base damage per shot
  • KRISS VECTOR -Tied with the PP-2000 for lowest base damage
  • MP5 -Moderate damage profile

Light Support Weapons

LSWs are one of the weapon types available to the Support class. They function similarly to assault rifles in their performance but are more cumbersome to use.

  • L86A1 -Damage profile mirrors assault rifles like the AK74
  • MG36 -Higher damage than the L86A1

Light Machine Guns

LMGs are the primary weapons for the Support class. They are usually characterized by their high magazine capacities and are meant for holding positions or laying down suppressive fire.

  • M249 -Same base damage as the M4A1
  • ULTIMAX100 -Deals more damage against light armor, less against infantry

Designated Marksman Rifles

This weapon archetype is a Recon exclusive. These long range weapons do best in large areas with little to no cover while staying in a defensible position. DMRs do less damage than sniper rifles, but they trade raw damage for ease of use and laying down fast, accurate fire. In cases where an enemy closes in on you, they can do well in a pinch…