Stellaris – Can You Add Planets to Sectors?

Introduction

Sectors play a crucial role in managing your empire in Stellaris. They offer automation, division of your empire into sections, and even the option to create vassals. Over the years, sectors have undergone significant changes that might confuse both new and returning players. In this guide, we will provide you with essential information on how planets interact with sectors in the current version of the game.

Planets and Sectors in Stellaris

Once a feature in Stellaris, manually adding or removing planets from sectors is no longer available. Currently, planets are automatically assigned to a sector if they are within four hyperlane jumps from the sector’s capital. This change simplifies sector management and makes it more accessible for beginners.

When creating a sector, you must carefully select a planet to serve as the sector capital. The game will then automatically include all colonized planets within four hyperlane jumps of the sector capital into that sector. Consequently, if you wish to group specific planets together, your choice of sector capital becomes crucial.

Image source: gamerempire.net

Although this change may limit some min-maxing strategies for selecting governors, the average player will not notice a significant impact. Moreover, reducing the workload of manually assigning planets to sectors allows players to focus on maximizing their economy output elsewhere in the game.

Conclusion

In conclusion, the ability to add planets to sectors manually has been removed in Stellaris. However, the automated assignment of planets based on their distance from the sector capital simplifies sector management and improves gameplay. For more in-depth information on creating sectors, we recommend checking out the comprehensive guide available on Gamer Empire. If you have any questions or suggestions regarding this guide, please feel free to leave them in the comments section below. Enjoy your Stellaris experience with sectors!