New Armored Core VI Patch Buffs Various Weapons, Fixes Bugs, And Adjusts Balteus’ Attacks

Armored Core VI Fires of Rubicon Patch 1.02

Armored Core VI Fires of Rubicon has been available for a few weeks now, and some players have already finished the game. If you haven’t played it yet, you’re in luck because a new patch has just been released that buffs weapons and fixes some boss attacks.

Today, From Software rolled out Patch 1.02, which may not be a significant update but it brings improvements to nearly 10 weapons and addresses several bugs. According to the studio, this patch focuses on balancing adjustments to allow players more build diversity in the early and mid-game stages, as well as providing bug fixes to enhance gameplay stability.

The patch is now live on PlayStation 5, Xbox Series X/S, PlayStation 4, Xbox One, and PC via Steam. From Software also mentioned that future updates will include balance adjustments for PvP.

Weapon Changes in Patch 1.02

  • MA-J-200 RANSETSU-RF: Increased attack power/rate of fire, decreased reload time.
  • LR-036 CURTIS: Increased attack power, decreased reload time.
  • RF-024 TURNER: Increased attack power/projectile speed, decreased reload time.
  • RF-025 SCUDDER: Increased attack power/projectile speed, decreased reload time.
  • MA-J-201 RANSETSU-AR: Increased attack power/projectile speed, decreased reload time.
  • MG-014 LUDLOW: Increased attack power/total rounds/projectile speed, decreased recoil and reload time.
  • DF-MG-02 CHANG-CHEN: Increased attack power/total rounds/projectile speed, decreased reload time.
  • MA-E-210 ETSUJIN: Increased attack power/total rounds/projectile speed, decreased reload time.

Additionally, enemy units AAP07: Balteus, IA-13: Sea Spider, and IB-01: CEL240 have had their attacks adjusted by From Software.

Bug Fixes in Armored Core VI’s Patch 1.02

  • Fixed a bug that prevented certain weapons from dealing damage to the boss in the mission “Destroy the Weaponized Mining Ship”.
  • Fixed a bug that caused the boss in the mission “Prevent Corporate Salvage of New Tech” to be unable to detect the player.
  • Fixed a bug that caused certain enemies to not be displayed correctly in the mission “Survey the Uninhabited Floating City”.
  • Fixed a bug that caused certain enemies and background objects to be displayed incorrectly in the mission “Attack the Old Spaceport”.
  • Fixed a bug that caused vertical missiles and certain coral weapons to deal unintended amounts of damage.
  • Improved camera controls for spectating online arena battles.
  • Fixed a bug that caused the punch animation to not be displayed correctly on the opponent’s screen during online arena battles.
  • Other bug fixes.
  • [Xbox One / Xbox Series X|S / Steam] Fixed a bug that caused the game to enter offline mode and prevent progress from being saved after the device wakes up from sleep mode.
  • [Steam] Fixed the on-screen text after selecting “Quit Game” from the System Menu on the title screen.
  • [Steam] Fixed a bug causing certain bosses to be rendered incorrectly.

For more information about the game, you can check out Game Informer’s review of Armored Core VI Fires of Rubicon. Let us know in the comments below if you’ve already beaten Armored Core VI Fires of Rubicon!